Please contact us if you would like special flair, to change your existing flair, or if you have questions about promoting your game. Notice: We assign "developer" flair to users that are promoting their own game. In the meantime DMS has abandoned the game, without fixing any issue and is focusing on Call to Arms.A sub-reddit for discussion of RTS games and news. But this is the status today: - steam integration (to start the game you have to deactivate steam overlay) - improved graphics ( maybe a little on some machine) - steam multiplayer (lags as hell) - matchmaking (does not connect and if it does it does not match) Half of the veteran community has been life banned on the forum for reporting problems. I waited one year in the hope that items for which the game was sold would be fixed. After one year from release the game fundamentals, like stability and lag, are still broken and nothing let us think they will be fixed. Finishing a 2v2+ game is impossible because of an apparantly unfixable out of sync error. Many people can not start the game, most of the people are suffering frequently crashes. Features, which have little or no benefit for MOW, are rushed in a pre-alpha status and they have completely broken the game. Features, which have little or no benefit for The game has been transformed in some kind of test ape for DMS future product: Call of Arms. The game has been transformed in some kind of test ape for DMS future product: Call of Arms. The micro-management is the worst part about this game, but it's realistic features still make it an amazing RTS that I recommend to hardcore strategy and war game fans. It is really up to you everything they do. Your units have no AI on their own and can't really do anything for themselves. If you want to truly experience commanding war in a game, this is a great game, But if you want to send about a squad and forget about them, they will die and you will lose. As an RTS, it is painstakingly tedious to manage every one of your units, it truly is a burden. As a WW2 simulation, this is the closest to reality you can get right now. With all the mm, it is very hard to manage multiple units. You manually must tell them to throw a grenade. You need to manually put them in prone, crouched, and standing position. You cannot send your troops to a position then forget about them. However, this game requires CONSTANT micro-management. In COH, it takes about 5-6 shots to kill a single guys at point-blank range. The realism is really what separates this game from other RTS's, such as Company of Heroes. You can shoot the tracks off a tank, or you can shoot right through it with a Pak anti-tank gun. The gameplay is so detailed you can edit individual soldier's inventories and pick up ammo/supplies from fallen friends of foes. Commanders can now faceoff against opponents on various new multiplayer 1v1 - 8v8 maps. The gameplay is so detailed you can edit individual soldier's inventories and pick First off, this game is best described as a simulation RTS. Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. First off, this game is best described as a simulation RTS.